Digital (PDF format) e-book of the full Yarthe Campaign Setting, a TTRPG campaign setting for D&D 5E, the Pathfinder Roleplaying Game, and Pathfinder Second Edition, by Danielle Linder.

All prices listed are in Australian $


A retro-futurist steampunk / gaslamp fantasy alternate Earth setting for D20 role-playing, set during the early Industrial Revolution. Includes rules for D&D 5E (and Kobold Press’ Core Fantasy Roleplaying / Tales of the Valiant), the Pathfinder Roleplaying Game (1st edition), and Pathfinder Second Edition.

Yarthe is a world where magic and technology combine, where airships and spice-trading caravans journey across the world while magic impels a burgeoning industrial revolution forward, and eldritch horrors from outside the universe scratch at the edges to get in. Cultists employ corrupted Nightmare magic to bring terrible entities into the world, while secret organisations across the continents work to stop them and hunt down the creatures twisted by their eldritch patrons. Magicians research the lost technomagical artefacts of the ancient Lemuan civilisation, sunken beneath the oceans and known only to the mysterious sea-folk, while the modern Technomancer clans of the Taiga Forest create new wonders, and subterranean Ghost Elves run smuggling routes along the underground rivers of the Deeps in their submersible U-boats.

All original content is licensed under the Open RPG Creative (ORC) license.

All prices listed are in Australian $

Print copies are available through DriveThruRPG.